1 citations · 1 across the 2 of their papers we have counts for
11 papers
Cross-View Splatter: Feed-Forward View Synthesis with Georeferenced Images
Matias Turkulainen, Akshay Krishnan, Filippo Aleotti +6
We present Cross-View Splatter, a feed-forward method that predicts pixel-aligned Gaussian splats for outdoor scenes captured at ground level AND by satellite. Faithful reconstruct…
NaviNote: Enabling In-situ Spatial Annotation Authoring to Support Exploration and Navigation for Blind and Low Vision People
Ruijia Chen, Yuheng Wu, Charlie Houseago +9
GPS and smartphones enable users to place location-based annotations, capturing rich environmental context. Previous research demonstrates that blind and low vision (BLV) people ca…
PlaceIt3D: Language-Guided Object Placement in Real 3D Scenes
Ahmed Abdelreheem, Filippo Aleotti, Jamie Watson +6
We introduce the novel task of Language-Guided Object Placement in Real 3D Scenes. Our model is given a 3D scene's point cloud, a 3D asset, and a textual prompt broadly describing…
ImaginateAR: AI-Assisted In-Situ Authoring in Augmented Reality
Jaewook Lee, Filippo Aleotti, Diego Mazala +9
While augmented reality (AR) enables new ways to play, tell stories, and explore ideas rooted in the physical world, authoring personalized AR content remains difficult for non-exp…
Explorer: Robust Collection of Interactable GUI Elements
Iason Chaimalas, Arnas Vyšniauskas, Gabriel Brostow
Automation of existing Graphical User Interfaces (GUIs) is important but hard to achieve. Upstream of making the GUI user-accessible or somehow scriptable, even the data-collection…
MVSAnywhere: Zero-Shot Multi-View Stereo
Sergio Izquierdo, Mohamed Sayed, Michael Firman +6
Computing accurate depth from multiple views is a fundamental and longstanding challenge in computer vision. However, most existing approaches do not generalize well across differe…