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cs.CV2026

Cross-View Splatter: Feed-Forward View Synthesis with Georeferenced Images

Matias Turkulainen, Akshay Krishnan, Filippo Aleotti +6

We present Cross-View Splatter, a feed-forward method that predicts pixel-aligned Gaussian splats for outdoor scenes captured at ground level AND by satellite. Faithful reconstruct…

cs.CV2025

Complete Gaussian Splats from a Single Image with Denoising Diffusion Models

Ziwei Liao, Mohamed Sayed, Steven L. Waslander +3

Gaussian splatting typically requires dense observations of the scene and can fail to reconstruct occluded and unobserved areas. We propose a latent diffusion model to reconstruct…

cs.CV2025

MVSAnywhere: Zero-Shot Multi-View Stereo

Sergio Izquierdo, Mohamed Sayed, Michael Firman +6

Computing accurate depth from multiple views is a fundamental and longstanding challenge in computer vision. However, most existing approaches do not generalize well across differe…

cs.CV2025

Morpheus: Text-Driven 3D Gaussian Splat Shape and Color Stylization

Jamie Wynn, Zawar Qureshi, Jakub Powierza +2

Exploring real-world spaces using novel-view synthesis is fun, and reimagining those worlds in a different style adds another layer of excitement. Stylized worlds can also be used…

cs.CV2024

GroundUp: Rapid Sketch-Based 3D City Massing

Gizem Esra Unlu, Mohamed Sayed, Yulia Gryaditskaya +1

We propose GroundUp, the first sketch-based ideation tool for 3D city massing of urban areas. We focus on early-stage urban design, where sketching is a common tool and the design…

cs.CV2024

DoubleTake: Geometry Guided Depth Estimation

Mohamed Sayed, Filippo Aleotti, Jamie Watson +5

Estimating depth from a sequence of posed RGB images is a fundamental computer vision task, with applications in augmented reality, path planning etc. Prior work typically makes us…