2 papers
cs.CV2026
SPVC: Structured and Panoptic Video Fixing for Cross-Dataset Driving Scene Rendering
Gen Li, Shu Han, Yun Xi Qiao +5
Driving scene reconstruction and rendering, especially with 3D Gaussian Splatting, has become an important component of autonomous driving simulation. However, rendered views often…
cs.CV2026
TideGS: Scalable Training of Over One Billion 3D Gaussian Splatting Primitives via Out-of-Core Optimization
Chonghao Zhong, Linfeng Shi, Hua Chen +4
Training 3D Gaussian Splatting (3DGS) at billion-primitive scale is fundamentally memory-bound: each Gaussian primitive carries a large attribute vector, and the aggregate paramete…