3 papers
cs.CV2026
DiGS-Avatar: Single-Image Animatable 3D Human Reconstruction via UV-Space Diffusion
Jiakun Li, Li Fang, Hao Zhu +4
Single-image 3D human reconstruction often suffers from over-smoothed textures and geometric inconsistencies. While diffusion models improve generative quality, their reliance on m…
cs.CV2026
DeSeG: Decoupling Semantic Intent and Geometric Constraints for Physically Plausible Human-Scene Interaction
Jiakun Li, Zhe Li, Wenqiang Wu +4
Synthesizing physically plausible human-scene interactions (HSI) remains a critical challenge in computer vision and the development of human avatars. Although recent generative mo…
cs.CV2024
MLPHand: Real Time Multi-View 3D Hand Mesh Reconstruction via MLP Modeling
Jian Yang, Jiakun Li, Guoming Li +4
Multi-view hand mesh reconstruction is a critical task for applications in virtual reality and human-computer interaction, but it remains a formidable challenge. Although existing…