2 papers
cs.AR2026
Ray-by-Ray: Fine-Grained Resource Management for GPU Ray Tracing Units
Junrui Pan, Cesar Avalos Baddouh, Kai Ze Ee +1
Ray tracing (RT) generates photorealistic images by simulating the physical behavior of light as it interacts with surfaces in a virtual scene. In film production and high-end rend…
cs.AR2026
Architecting the Next Generation of Asynchronous, Distributed GPUs for the AI Era
Junrui Pan, Weili An, Cesar Avalos Baddouh +9
The rapid evolution of machine learning workloads has fundamentally transformed GPU hardware, driving architectures toward Multi-Chip Module (MCM) topologies, asynchronous executio…