most citedLiteTrack: Layer Pruning with Asynchronous Feature Extraction for Lightweight and Efficient Visual Tracking

2 citations · 6 across the 6 of their papers we have counts for

collaborators

6 papers

cs.CV2026

MaST: Motion-aware Sparse Pipeline for Lightweight Object Tracking

Qingmao Wei, Fagui Liu, Dengke Zhang +2

Transformer-based object trackers are renowned for their strong performance, yet dense token processing often leads to prohibitive computational cost, limiting real-time deployment…

cs.CV2026

ModuSeg: Decoupling Object Discovery and Semantic Retrieval for Training-Free Weakly Supervised Segmentation

Qingze He, Fagui Liu, Dengke Zhang +2

Weakly supervised semantic segmentation aims to achieve pixel-level predictions using image-level labels. Existing methods typically entangle semantic recognition and object locali…

cs.CV2023★ 1 cited

RTrack: Accelerating Convergence for Visual Object Tracking via Pseudo-Boxes Exploration

Guotian Zeng, Bi Zeng, Hong Zhang +2

Single object tracking (SOT) heavily relies on the representation of the target object as a bounding box. However, due to the potential deformation and rotation experienced by the…

cs.CV2023★ 2 cited

LiteTrack: Layer Pruning with Asynchronous Feature Extraction for Lightweight and Efficient Visual Tracking

Qingmao Wei, Bi Zeng, Jianqi Liu +2

The recent advancements in transformer-based visual trackers have led to significant progress, attributed to their strong modeling capabilities. However, as performance improves, r…

cs.CV2023★ 1 cited

Towards Efficient Training with Negative Samples in Visual Tracking

Qingmao Wei, Bi Zeng, Guotian Zeng

Current state-of-the-art (SOTA) methods in visual object tracking often require extensive computational resources and vast amounts of training data, leading to a risk of overfittin…

cs.CV2023★ 2 cited

Efficient Training for Visual Tracking with Deformable Transformer

Qingmao Wei, Guotian Zeng, Bi Zeng

Recent Transformer-based visual tracking models have showcased superior performance. Nevertheless, prior works have been resource-intensive, requiring prolonged GPU training hours…