2 papers
cs.CR2026
GhostSplat: Input-Triggered Backdoors for Multi-View-Consistent 3D Content Manipulation in Feed-Forward Gaussian Splatting
Yudong Gao, Zongjian Ding, Linghan Chen +5
Feed-forward 3D Gaussian Splatting (3DGS) reconstructs a 3D scene from sparse images in one forward pass. Its shared pretrained weights also expose a supply-chain attack surface. E…
cs.CV2026
Seed2GS: Camera-Free, Training-Free Object Extraction from 3D Gaussian Scenes via a Single Reference-View Grounding
Zongjian Ding, Yudong Gao, Jiale Liu +7
Extracting a target object from a pre-built 3D Gaussian Splatting (3DGS) scene enables interactive 3D editing. Existing methods either train for tens of minutes per scene, sacrific…