5 papers
WorldString: Actionable World Representation
Kunqi Xu, Jitao Li, Jianglong Ye +4
Inspired by the emergent behaviors in large language models that generalized human intelligence, the research community is pursuing similar emergent capabilities within world model…
FreeArt3D: Training-Free Articulated Object Generation using 3D Diffusion
Chuhao Chen, Isabella Liu, Xinyue Wei +2
Articulated 3D objects are central to many applications in robotics, AR/VR, and animation. Recent approaches to modeling such objects either rely on optimization-based reconstructi…
RigAnything: Template-Free Autoregressive Rigging for Diverse 3D Assets
Isabella Liu, Zhan Xu, Wang Yifan +5
We present RigAnything, a novel autoregressive transformer-based model, which makes 3D assets rig-ready by probabilistically generating joints and skeleton topologies and assigning…
Dynamic Gaussians Mesh: Consistent Mesh Reconstruction from Dynamic Scenes
Isabella Liu, Hao Su, Xiaolong Wang
Modern 3D engines and graphics pipelines require mesh as a memory-efficient representation, which allows efficient rendering, geometry processing, texture editing, and many other d…
MeshFormer: High-Quality Mesh Generation with 3D-Guided Reconstruction Model
Minghua Liu, Chong Zeng, Xinyue Wei +9
Open-world 3D reconstruction models have recently garnered significant attention. However, without sufficient 3D inductive bias, existing methods typically entail expensive trainin…