5 papers
CAdam: Context-Adaptive Moment Estimation for 3D Gaussian Densification in Generative Distillation
SeungJeh Chung, Geonho Park, Misong Kim +1
Adaptive densification is the engine of 3D Gaussian Splatting (3DGS). However, when transposed to the optimization-based Generative Distillation paradigm, this reconstruction-nativ…
Baba in Wonderland: Online Self-Supervised Dynamics Discovery for Executable World Models
SeungWon Seo, DongHeun Han, SeongRae Noh +1
Executable world models can be read, edited, executed, and reused for planning, but only if the program captures the environment's transition law rather than semantic shortcuts in…
ORACLE: Orchestrate NPC Daily Activities using Contrastive Learning with Transformer-CVAE
Seong-Eun Hong, JuYeong Hwang, RyunHa Lee +1
The integration of Non-player characters (NPCs) within digital environments has been increasingly recognized for its potential to augment user immersion and cognitive engagement. T…
ForceGrip: Reference-Free Curriculum Learning for Realistic Grip Force Control in VR Hand Manipulation
DongHeun Han, Byungmin Kim, RoUn Lee +3
Realistic Hand manipulation is a key component of immersive virtual reality (VR), yet existing methods often rely on kinematic approach or motion-capture datasets that omit crucial…
Shaping the Future of VR Hand Interactions: Lessons Learned from Modern Methods
ByungMin Kim, DongHeun Han, HyeongYeop Kang
In virtual reality, it is widely assumed that increased realism in hand-object interactions enhances user immersion and overall experience. However, recent studies challenge this a…