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cs.CV2026

ViPS: Video-informed Pose Spaces for Auto-Rigged Meshes

Honglin Chen, Karran Pandey, Rundi Wu +6

Kinematic rigs provide a structured interface for articulating 3D meshes but lack any associated pose space, i.e., an explicit representation of the plausible manifold of joint con…

cs.CV2026

Faster 3D Gaussian Splatting Convergence via Structure-Aware Densification

Linjie Lyu, Ayush Tewari, Jianchun Chen +2

3D Gaussian Splatting has emerged as a powerful scene representation for real-time novel-view synthesis. However, its standard adaptive density control relies on screen-space posit…

cs.CV2025

Understanding Multi-View Transformers

Michal Stary, Julien Gaubil, Ayush Tewari +1

Multi-view transformers such as DUSt3R are revolutionizing 3D vision by solving 3D tasks in a feed-forward manner. However, contrary to previous optimization-based pipelines, the i…

cs.CV2024

Manifold Sampling for Differentiable Uncertainty in Radiance Fields

Linjie Lyu, Ayush Tewari, Marc Habermann +4

Radiance fields are powerful and, hence, popular models for representing the appearance of complex scenes. Yet, constructing them based on image observations gives rise to ambiguit…

cs.CV2024

FlowMap: High-Quality Camera Poses, Intrinsics, and Depth via Gradient Descent

Cameron Smith, David Charatan, Ayush Tewari +1

This paper introduces FlowMap, an end-to-end differentiable method that solves for precise camera poses, camera intrinsics, and per-frame dense depth of a video sequence. Our metho…

cs.CV2024

Drag Your GAN: Interactive Point-based Manipulation on the Generative Image Manifold

Xingang Pan, Ayush Tewari, Thomas Leimkühler +3

Synthesizing visual content that meets users' needs often requires flexible and precise controllability of the pose, shape, expression, and layout of the generated objects. Existin…