4 papers
DecQ: Detail-Condensing Queries for Enhanced Reconstruction and Generation in Representation Autoencoders
Tianhang Wang, Yitong Chen, Wei Song +3
Representation Autoencoders (RAEs) leverage frozen vision foundation models (VFMs) as tokenizer encoders, providing robust high-level representations that facilitate fast convergen…
Gradient-Driven Natural Selection for Compact 3D Gaussian Splatting
Xiaobin Deng, Qiuli Yu, Changyu Diao +2
3DGS employs a large number of Gaussian primitives to fit scenes, resulting in substantial storage and computational overhead. Existing pruning methods rely on manually designed cr…
Efficient Density Control for 3D Gaussian Splatting
Xiaobin Deng, Changyu Diao, Min Li +2
3D Gaussian Splatting (3DGS) has demonstrated outstanding performance in novel view synthesis, achieving a balance between rendering quality and real-time performance. 3DGS employs…
Improving Densification in 3D Gaussian Splatting for High-Fidelity Rendering
Xiaobin Deng, Changyu Diao, Min Li +2
Although 3D Gaussian Splatting (3DGS) has achieved impressive performance in real-time rendering, its densification strategy often results in suboptimal reconstruction quality. In…