2 papers
cs.CV2026
RiGS: Rigid-aware 4D Gaussian Splatting from a Single Monocular Video
Chenyu Wu, Wanhua Li, Zhu-Tian Chen +1
Reconstructing dynamic 3D scenes from monocular videos is a fundamental yet highly challenging task, as real-world motions often involve both long-term smooth transformations and s…
cs.CV2026
LangFlash: Feed-forward 3D Language Gaussian Splatting from Sparse Unposed Images
Yilong Liu, Wanhua Li, Chen Zhu-Tian +1
We present LangFlash, a feed-forward framework for 3D Language Gaussian Splatting that reconstructs 3D scenes parameterized by Gaussian primitives enriched with language-aligned se…