8 papers
AssetGen: Deployable 3D Asset Generation at Interactive Speed
Dilin Wang, Xiaoyu Xiang, Kihyuk Sohn +14
While 3D generation is progressing rapidly, recent work has often focused on obtaining high-resolution assets, leaving user experience and deployability as afterthoughts. We presen…
Co-generation of Layout and Shape from Text via Autoregressive 3D Diffusion
Zhenggang Tang, Yuehao Wang, Yuchen Fan +9
Recent text-to-scene generation approaches largely reduced the manual efforts required to create 3D scenes. However, their focus is either to generate a scene layout or to generate…
Shoot-Bounce-3D: Single-Shot Occlusion-Aware 3D from Lidar by Decomposing Two-Bounce Light
Tzofi Klinghoffer, Siddharth Somasundaram, Xiaoyu Xiang +5
3D scene reconstruction from a single measurement is challenging, especially in the presence of occluded regions and specular materials, such as mirrors. We address these challenge…
WorldGen: From Text to Traversable and Interactive 3D Worlds
Dilin Wang, Hyunyoung Jung, Tom Monnier +22
We introduce WorldGen, a system that enables the automatic creation of large-scale, interactive 3D worlds directly from text prompts. Our approach transforms natural language descr…
3D Mesh Editing using Masked LRMs
Will Gao, Dilin Wang, Yuchen Fan +6
We present a novel approach to shape editing, building on recent progress in 3D reconstruction from multi-view images. We formulate shape editing as a conditional reconstruction pr…
Training Neural Networks on RAW and HDR Images for Restoration Tasks
Andrew Yanzhe Ke, Lei Luo, Xiaoyu Xiang +4
The vast majority of standard image and video content available online is represented in display-encoded color spaces, in which pixel values are conveniently scaled to a limited ra…