4 papers
AssetGen: Deployable 3D Asset Generation at Interactive Speed
Dilin Wang, Xiaoyu Xiang, Kihyuk Sohn +14
While 3D generation is progressing rapidly, recent work has often focused on obtaining high-resolution assets, leaving user experience and deployability as afterthoughts. We presen…
Co-generation of Layout and Shape from Text via Autoregressive 3D Diffusion
Zhenggang Tang, Yuehao Wang, Yuchen Fan +9
Recent text-to-scene generation approaches largely reduced the manual efforts required to create 3D scenes. However, their focus is either to generate a scene layout or to generate…
WorldGen: From Text to Traversable and Interactive 3D Worlds
Dilin Wang, Hyunyoung Jung, Tom Monnier +22
We introduce WorldGen, a system that enables the automatic creation of large-scale, interactive 3D worlds directly from text prompts. Our approach transforms natural language descr…
Steepest Descent Density Control for Compact 3D Gaussian Splatting
Peihao Wang, Yuehao Wang, Dilin Wang +8
3D Gaussian Splatting (3DGS) has emerged as a powerful technique for real-time, high-resolution novel view synthesis. By representing scenes as a mixture of Gaussian primitives, 3D…