8 papers
WorldCraft: From Camera Navigation to Object Manipulation in Interactive Video World Models
Bohai Gu, Taiyi Wu, Yueyang Yuan +9
Recent video-based world models have made pixel-space environments interactive at the camera level: users can navigate viewpoints while the model generates coherent visual continua…
What You Think is What You See: Driving Exploration in VLM Agents via Visual-Linguistic Curiosity
Haoxi Li, Qinglin Hou, Jianfei Ma +6
To navigate partially observable visual environments, recent VLM agents increasingly internalize world modeling capabilities into their policies via explicit CoT reasoning, enablin…
VisionCreator-R1: A Reflection-Enhanced Native Visual-Generation Agentic Model
Jinxiang Lai, Wenzhe Zhao, Zexin Lu +7
Visual content generation has advanced from single-image to multi-image workflows, yet existing agents remain largely plan-driven and lack systematic reflection mechanisms to corre…
VisionCreator: A Native Visual-Generation Agentic Model with Understanding, Thinking, Planning and Creation
Jinxiang Lai, Zexin Lu, Jiajun He +11
Visual content creation tasks demand a nuanced understanding of design conventions and creative workflows-capabilities challenging for general models, while workflow-based agents l…
Dr.V: A Hierarchical Perception-Temporal-Cognition Framework to Diagnose Video Hallucination by Fine-grained Spatial-Temporal Grounding
Meng Luo, Shengqiong Wu, Liqiang Jing +12
Recent advancements in large video models (LVMs) have significantly enhance video understanding. However, these models continue to suffer from hallucinations, producing content tha…
Decoupling Classifier for Boosting Few-shot Object Detection and Instance Segmentation
Bin-Bin Gao, Xiaochen Chen, Zhongyi Huang +6
This paper focus on few-shot object detection~(FSOD) and instance segmentation~(FSIS), which requires a model to quickly adapt to novel classes with a few labeled instances. The ex…