3 papers
cs.GR2026
Depth Peeling for High-Fidelity Gaussian-Enhanced Surfel Rendering
Keyang Ye, Hongzhi Wu, Kun Zhou
Novel view synthesis has been significantly advanced by NeRFs and 3D Gaussian Splatting (3DGS), which require ordering volumetric samples or primitives for correct color blending.…
cs.CV2025
When Gaussian Meets Surfel: Ultra-fast High-fidelity Radiance Field Rendering
Keyang Ye, Tianjia Shao, Kun Zhou
We introduce Gaussian-enhanced Surfels (GESs), a bi-scale representation for radiance field rendering, wherein a set of 2D opaque surfels with view-dependent colors represent the c…
cs.GR2025
TR-Gaussians: High-fidelity Real-time Rendering of Planar Transmission and Reflection with 3D Gaussian Splatting
Yong Liu, Keyang Ye, Tianjia Shao +1
We propose Transmission-Reflection Gaussians (TR-Gaussians), a novel 3D-Gaussian-based representation for high-fidelity rendering of planar transmission and reflection, which are u…