2 papers
cs.CV2026
Cosmos 3: Omnimodal World Models for Physical AI
NVIDIA, :, Aditi +293
We introduce Cosmos 3, a family of omnimodal world models designed to jointly process and generate language, image, video, audio, and action sequences within a unified mixture-of-t…
cs.CV2026
PatchScene: Patch-based Voxel Diffusion for Large-Scale Scene Completion
Qingdong Xu, Jiajun Zhu, Shilin Zhu +4
We propose PatchScene, a novel diffusion-based framework for large-scale LiDAR scene completion. Unlike existing methods that rely on global latent representations or dense voxel g…