collaborators

9 papers

cs.AI2026

Never Stop Thinking: Continuous-Time Language Agents

Bojie Li, Noah Shi

Voice agents built on LLMs follow a rigid listen-think-speak loop that inserts seconds of dead air before every reply. We show that continuous-time cognition (thinking while listen…

eess.AS2026

The Trade-off Was in the Labels: Causal Supervision for Turn-Aware Streaming ASR

Bojie Li, Noah Shi

A voice agent must decide, moment to moment, whether the user has finished; silence rarely settles it: a caller reading a phone number pauses mid-digits, a one-word "Stop!" ends a…

cs.AI2026

The Model Knows Your Project, Not You: Measuring Recognition in LLMs with NameRank

Bojie Li, Noah Shi

What a frontier model recalls about a person or tool from its own weights -- before any retrieval step -- often shapes the first description a human sees, making that parametric co…

cs.AI2026

Interaction Scaling: Grounding the Third Axis of Test-Time Compute

Bojie Li, Noah Shi

There are two standard ways to spend more compute at test time: let a model reason longer, or sample more attempts and keep one. Both share a hidden limit: they are internal. Every…

cs.CL2026

Parametric Multimodal User Memory: Storing What Captions Cannot Carry

Bojie Li, Noah Shi

A personalized agent needs a user memory: a persistent model of who its user is. Today it is almost always text -- transcripts and captions retrieved by similarity. This serves the…

cs.LG2026

RLVP: Penalize the Path, Reward the Outcome

Bojie Li, Noah Shi

Agents acting on our behalf in the real world (e.g. placing phone calls) must learn online from costly, often irreversible interactions rather than cheap simulator steps. Two thing…

cs.AI2026

Whose Side Is Your Agent On? Multi-Party Principal Loyalty in LLM Agents

Bojie Li, Noah Shi

A rapidly growing class of LLM agents is multi-party: the agent acts for a principal (who briefs it, sends follow-ups, and receives results) while also conversing in a separate cha…

cs.AI2026

Agent-Computer Observation Interfaces Enable Dynamic Computer Use

Bojie Li, Noah Shi

SWE-agent established the action interface as an underexplored design axis for software-engineering agents; we make the analogous case for the observation interface in computer-use…

cs.AI2026

The Latent Bridge: A Continuous Slow-Fast Channel for Real-Time Game Agents

Bojie Li, Noah Shi

A real-time agent for general computer use - with games as the most demanding case - must act within tens of milliseconds while still planning over seconds. These two regimes sit a…