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cs.CV2026
Cage-based Texture Transfer with Geometric Filtering
Rose Mei Zhou, Lynnette Hui Xian Ng, Adrian Xuan Wei Lim +2
Real-time texture transfer expands the creative horizon for interactive applications, enabling seamless detail projection in scenarios that range from digital character cosmetics t…
cs.CV2024★ 4 cited
Reverse Projection: Real-Time Local Space Texture Mapping
Adrian Xuan Wei Lim, Lynnette Hui Xian Ng, Conor Griffin +2
We present Reverse Projection, a novel projective texture mapping technique for painting a decal directly to the texture of a 3D object. Designed to be used in games, this techniqu…