3 papers
cs.CV2026
OmniX: Any-view and Any-time 4D Reconstruction via Feed-forward Trajectory Fields
Yanqin Jiang, Tengfei Wang, Zhengwei Wang +6
Previous feed-forward 4D reconstruction methods either predict per-frame static point clouds, ignoring foreground motion, or estimate point cloud trajectories while being limited t…
cs.CV2026
Follow Your Track: Precise Skeleton Animation Controlled by 3D Trajectories
Yueting Liu, Yanqin Jiang, Nian Liu +4
4D generation aims to animate 3D objects with realistic motion, holding great promise for applications. Existing methods typically decouple 3D asset generation from motion synthesi…
cs.CV2024
Animate3D: Animating Any 3D Model with Multi-view Video Diffusion
Yanqin Jiang, Chaohui Yu, Chenjie Cao +3
Recent advances in 4D generation mainly focus on generating 4D content by distilling pre-trained text or single-view image-conditioned models. It is inconvenient for them to take a…