2 papers
cs.AI2026
GameWAM: A World Action Model for Video Games
Yuncheng Guo, Zhanqiu Zhang, Yiwen Guo +1
Modern video games combine first-person perception, rapid visual changes, persistent world state, and heterogeneous native controls. Existing game agents map visual and task contex…
cs.RO2026
PhysReflect-VLA: Physical Feasibility and Self-Reflective Regulation for Reliable Vision-Language-Action Policies
Jiayu Yang, Tao Yang, Weijun Li +4
Long-horizon robotic manipulation is highly sensitive to physically infeasible transitions, contact-induced disturbances, and the lack of effective self-correction during execution…