collaborators

6 papers

cs.GR2026

Learning View-Dependent Splatting Kernels

Huakeng Ding, Zhanpeng Liu, Fan Pei +2

We present a differentiable framework to automatically learn view-dependent 2D kernels in a splatting-based pipeline to improve reconstruction quality and representation efficiency…

cs.GR2026

Depth Peeling for High-Fidelity Gaussian-Enhanced Surfel Rendering

Keyang Ye, Hongzhi Wu, Kun Zhou

Novel view synthesis has been significantly advanced by NeRFs and 3D Gaussian Splatting (3DGS), which require ordering volumetric samples or primitives for correct color blending.…

cs.CV2026

Differentiable Adaptive 4D Structured Illumination for Joint Capture of Shape and Reflectance

Huakeng Ding, Yaowen Chen, Kun Zhou +1

We present a differentiable framework to adaptively compute 4D illumination conditions with respect to an object, for efficient, high-quality simultaneous acquisition of its shape…

cs.GR2026

Neural Enhancement of Analytical Appearance Models

Xuanzhe Shen, Xiaohe Ma, Kun Zhou +1

Traditional analytical reflectance models, while compact and interpretable, lack the capacity to accurately represent physical measurements. Recent neural models, which closely fit…

cs.LG2025

ElastoGen: 4D Generative Elastodynamics

Yutao Feng, Yintong Shang, Xiang Feng +7

We present ElastoGen, a knowledge-driven AI model that generates physically accurate 4D elastodynamics. Unlike deep models that learn from video- or image-based observations, Elast…

cs.CV2025

MaterialPicker: Multi-Modal DiT-Based Material Generation

Xiaohe Ma, Valentin Deschaintre, Miloš Hašan +4

High-quality material generation is key for virtual environment authoring and inverse rendering. We propose MaterialPicker, a multi-modal material generator leveraging a Diffusion…