13 citations · 14 across the 3 of their papers we have counts for
3 papers
Esports Training in StarCraft II: Stance Stability and Grip Strength
Andrzej Białecki, Michał Staniszewski, Robert Białecki +1
Esports are a mostly sedentary activity. There is a growing need for investigation into how biomechanical and physical abilities can be optimized for esports through training. One…
ESPORT: Electronic Sports Professionals Observations and Reflections on Training
Andrzej Białecki, Peter Xenopoulos, Paweł Dobrowolski +2
Esports and high performance human-computer interaction are on the forefront of applying new hardware and software technologies in practice. Despite that, there is a paucity of res…
SC2EGSet: StarCraft II Esport Replay and Game-state Dataset
Andrzej Białecki, Natalia Jakubowska, Paweł Dobrowolski +5
As a relatively new form of sport, esports offers unparalleled data availability. Despite the vast amounts of data that are generated by game engines, it can be challenging to extr…