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cs.CG2021
Computing the exact sign of sums of products with floating point arithmetic
Walter F. Mascarenhas
IIn computational geometry, the construction of essential primitives like convex hulls, Voronoi diagrams and Delaunay triangulations require the evaluation of the signs of determin…
cs.CG2016
Fast and accurate normalization of vectors and quaternions
Walter F. Mascarenhas
We present fast and accurate ways to normalize two and three dimensional vectors and quaternions and compute their length. Our approach is an adaptation of ideas used in the linear…