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cs.CV2026
De-biasing Skeleton-based Action Recognition with Convex Hull Adaptive Shift
Mengyuan Liu, Yuhang Wen, Yi Zhang +4
Skeleton sequences can represent both individual actions and multi-entity interactions, encompassing human bodies, hands, objects, and robots. Existing approaches to recognize skel…
cs.CV2026
STAR: Skeletal Token Alignment and Rearrangement for Interaction Recognition
Yuhang Wen, Mengyuan Liu, Zixuan Tang +3
Understanding physical human-robot and human-human interactions is a challenging yet emerging topic in 3D vision. While most existing methods rely on skeleton sequences--effective…