collaborators

8 papers

cs.CV2026

EC: Video Generation with 3D Environmental Memory and Ego-Exo Human Pose Control

Qiao Gu, Lingni Ma, Adam W Harley +3

Controllable and physically grounded egocentric video generation is essential for embodied agents to reason about how their own and others' actions manifest and change the world. C…

cs.CV2026

LAMP: Localization Aware Multi-camera People Tracking in Metric 3D World

Nan Yang, Julian Straub, Fan Zhang +3

Tracking 3D human motion from egocentric multi-camera headset is challenged by severe egomotion, partial visibility or occlusions and lack of training data. Existing methods design…

cs.CV2026

Boxer: Robust Lifting of Open-World 2D Bounding Boxes to 3D

Daniel DeTone, Tianwei Shen, Fan Zhang +4

Detecting and localizing objects in space is a fundamental computer vision problem. While much progress has been made to solve 2D object detection, 3D object localization is much l…

cs.CV2026

NymeriaPlus: Enriching Nymeria Dataset with Additional Annotations and Data

Daniel DeTone, Federica Bogo, Eric-Tuan Le +7

The Nymeria Dataset, released in 2024, is a large-scale collection of in-the-wild human activities captured with multiple egocentric wearable devices that are spatially localized a…

cs.CV2026

ShapeR: Robust Conditional 3D Shape Generation from Casual Captures

Yawar Siddiqui, Duncan Frost, Samir Aroudj +9

Recent advances in 3D shape generation have achieved impressive results, but most existing methods rely on clean, unoccluded, and well-segmented inputs. Such conditions are rarely…

cs.CV2025

Human-in-the-Loop Local Corrections of 3D Scene Layouts via Infilling

Christopher Xie, Armen Avetisyan, Henry Howard-Jenkins +5

We present a novel human-in-the-loop approach to estimate 3D scene layout that uses human feedback from an egocentric standpoint. We study this approach through introduction of a n…