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20222024
most citedPoint-M2AE: Multi-scale Masked Autoencoders for Hierarchical Point Cloud Pre-training

118 citations · 143 across the 21 of their papers we have counts for

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12 papers · 1 filter

cs.CV2024

LiveScene: Language Embedding Interactive Radiance Fields for Physical Scene Rendering and Control

Delin Qu, Qizhi Chen, Pingrui Zhang +5

This paper scales object-level reconstruction to complex scenes, advancing interactive scene reconstruction. We introduce two datasets, OmniSim and InterReal, featuring 28 scenes w…

cs.CV2024

Any2Point: Empowering Any-modality Large Models for Efficient 3D Understanding

Yiwen Tang, Ray Zhang, Jiaming Liu +8

Large foundation models have recently emerged as a prominent focus of interest, attaining superior performance in widespread scenarios. Due to the scarcity of 3D data, many efforts…

cs.CV2024

HPL-ESS: Hybrid Pseudo-Labeling for Unsupervised Event-based Semantic Segmentation

Linglin Jing, Yiming Ding, Yunpeng Gao +7

Event-based semantic segmentation has gained popularity due to its capability to deal with scenarios under high-speed motion and extreme lighting conditions, which cannot be addres…

cs.CV2023

X4D-SceneFormer: Enhanced Scene Understanding on 4D Point Cloud Videos through Cross-modal Knowledge Transfer

Linglin Jing, Ying Xue, Xu Yan +7

The field of 4D point cloud understanding is rapidly developing with the goal of analyzing dynamic 3D point cloud sequences. However, it remains a challenging task due to the spars…

cs.CV2023★ 11 cited

GS-SLAM: Dense Visual SLAM with 3D Gaussian Splatting

Chi Yan, Delin Qu, Dan Xu +4

In this paper, we introduce \textbf{GS-SLAM} that first utilizes 3D Gaussian representation in the Simultaneous Localization and Mapping (SLAM) system. It facilitates a better bala…

cs.CV2023

Implicit Event-RGBD Neural SLAM

Delin Qu, Chi Yan, Dong Wang +4

Implicit neural SLAM has achieved remarkable progress recently. Nevertheless, existing methods face significant challenges in non-ideal scenarios, such as motion blur or lighting v…

cs.CV2023★ 3 cited

One-Shot High-Fidelity Talking-Head Synthesis with Deformable Neural Radiance Field

Weichuang Li, Longhao Zhang, Dong Wang +7

Talking head generation aims to generate faces that maintain the identity information of the source image and imitate the motion of the driving image. Most pioneering methods rely…

cs.CV2023★ 7 cited

Not All Features Matter: Enhancing Few-shot CLIP with Adaptive Prior Refinement

Xiangyang Zhu, Renrui Zhang, Bowei He +4

The popularity of Contrastive Language-Image Pre-training (CLIP) has propelled its application to diverse downstream vision tasks. To improve its capacity on downstream tasks, few-…

cs.CV2023

Propagate And Calibrate: Real-time Passive Non-line-of-sight Tracking

Yihao Wang, Zhigang Wang, Bin Zhao +3

Non-line-of-sight (NLOS) tracking has drawn increasing attention in recent years, due to its ability to detect object motion out of sight. Most previous works on NLOS tracking rely…

cs.CV2023★ 1 cited

Towards Nonlinear-Motion-Aware and Occlusion-Robust Rolling Shutter Correction

Delin Qu, Yizhen Lao, Zhigang Wang +3

This paper addresses the problem of rolling shutter correction in complex nonlinear and dynamic scenes with extreme occlusion. Existing methods suffer from two main drawbacks. Firs…

cs.CV2023★ 2 cited

ViewRefer: Grasp the Multi-view Knowledge for 3D Visual Grounding with GPT and Prototype Guidance

Zoey Guo, Yiwen Tang, Ray Zhang +4

Understanding 3D scenes from multi-view inputs has been proven to alleviate the view discrepancy issue in 3D visual grounding. However, existing methods normally neglect the view c…

cs.CV2022★ 118 cited

Point-M2AE: Multi-scale Masked Autoencoders for Hierarchical Point Cloud Pre-training

Renrui Zhang, Ziyu Guo, Rongyao Fang +5

Masked Autoencoders (MAE) have shown great potentials in self-supervised pre-training for language and 2D image transformers. However, it still remains an open question on how to e…