2 papers
cs.CV2026
DirectFisheye-GS: Enabling Native Fisheye Input in Gaussian Splatting with Cross-View Joint Optimization
Zhengxian Yang, Fei Xie, Xutao Xue +5
3D Gaussian Splatting (3DGS) has enabled efficient 3D scene reconstruction from everyday images with real-time, high-fidelity rendering, greatly advancing VR/AR applications. Fishe…
cs.MM2025
3DMambaIPF: A State Space Model for Iterative Point Cloud Filtering via Differentiable Rendering
Qingyuan Zhou, Weidong Yang, Ben Fei +5
Noise is an inevitable aspect of point cloud acquisition, necessitating filtering as a fundamental task within the realm of 3D vision. Existing learning-based filtering methods hav…