2 papers
cs.CV2024
Fast Local Neural Regression for Low-Cost, Path Traced Lambertian Global Illumination
Arturo Salmi, Szabolcs Cséfalvay, James Imber
Despite recent advances in hardware acceleration of ray tracing, real-time ray budgets remain stubbornly limited at a handful of samples per pixel (spp) on commodity hardware, plac…
cs.GR2023
Generative Adversarial Shaders for Real-Time Realism Enhancement
Arturo Salmi, Szabolcs Cséfalvay, James Imber
Application of realism enhancement methods, particularly in real-time and resource-constrained settings, has been frustrated by the expense of existing methods. These achieve high…