2 citations · 3 across the 3 of their papers we have counts for
4 papers
Comparative Analysis of GAT and BERT for Human-Like Playtesting
Kleio Fragkedaki, Theodoros Panagiotakopoulos, Matteo Biasielli +1
Accurately modeling and understanding player experience is crucial for designing engaging puzzle games. To achieve this, a common approach involves collecting diverse user data to…
Understanding Players as if They Are Talking to the Game in a Customized Language: A Pilot Study
Tianze Wang, Maryam Honari-Jahromi, Styliani Katsarou +5
This pilot study explores the application of language models (LMs) to model game event sequences, treating them as a customized natural language. We investigate a popular mobile ga…
player2vec: A Language Modeling Approach to Understand Player Behavior in Games
Tianze Wang, Maryam Honari-Jahromi, Styliani Katsarou +4
Methods for learning latent user representations from historical behavior logs have gained traction for recommendation tasks in e-commerce, content streaming, and other settings. H…
Online Domain Adaptation for Semantic Segmentation in Ever-Changing Conditions
Theodoros Panagiotakopoulos, Pier Luigi Dovesi, Linus Härenstam-Nielsen +1
Unsupervised Domain Adaptation (UDA) aims at reducing the domain gap between training and testing data and is, in most cases, carried out in offline manner. However, domain changes…