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20072026
most citedSolving Simple Stochastic Games with Few Random Vertices

15 citations · 37 across the 12 of their papers we have counts for

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7 papers · 1 filter

cs.GT2026

Generalised Reachability Games

Sougata Bose, Nathanael Fijalkow, Daniel Hausmann +4

We study two-player zero-sum turn-based games played on graphs with multiple reachability objectives called generalised reachability games. In classic reachability games the goal o…

cs.GT2022

Playing Safe, Ten Years Later

Thomas Colcombet, Nathanaël Fijalkow, Florian Horn

We consider two-player games over graphs and give tight bounds on the memory size of strategies ensuring safety objectives. More specifically, we show that the minimal number of me…

cs.GT2015★ 11 cited

Entropy Games and Matrix Multiplication Games

Eugene Asarin, Julien Cervelle, Aldric Degorre +3

Two intimately related new classes of games are introduced and studied: entropy games (EGs) and matrix multiplication games (MMGs). An EG is played on a finite arena by two-and-a-h…

cs.GT2010★ 5 cited

How do we remember the past in randomised strategies?

Julien Cristau, Claire David, Florian Horn

Graph games of infinite length are a natural model for open reactive processes: one player represents the controller, trying to ensure a given specification, and the other represen…

cs.GT2009★ 1 cited

Random Fruits on the Zielonka Tree

Florian Horn

Stochastic games are a natural model for the synthesis of controllers confronted to adversarial and/or random actions. In particular, -regular games of infinite length can repre…

cs.GT2008★ 3 cited

Optimal Strategies in Perfect-Information Stochastic Games with Tail Winning Conditions

Hugo Gimbert, Florian Horn

We prove that optimal strategies exist in every perfect-information stochastic game with finitely many states and actions and a tail winning condition.