2 citations · 2 across the 1 of their papers we have counts for
3 papers
cs.CV2025
RGB-Only Gaussian Splatting SLAM for Unbounded Outdoor Scenes
Sicheng Yu, Chong Cheng, Yifan Zhou +2
3D Gaussian Splatting (3DGS) has become a popular solution in SLAM, as it can produce high-fidelity novel views. However, previous GS-based methods primarily target indoor scenes a…
cs.CV2024
PrevPredMap: Exploring Temporal Modeling with Previous Predictions for Online Vectorized HD Map Construction
Nan Peng, Xun Zhou, Mingming Wang +3
Temporal information is crucial for detecting occluded instances. Existing temporal representations have progressed from BEV or PV features to more compact query features. Compared…
cs.CV2024★ 2 cited
NeRF2Points: Large-Scale Point Cloud Generation From Street Views' Radiance Field Optimization
Peng Tu, Xun Zhou, Mingming Wang +7
Neural Radiance Fields (NeRF) have emerged as a paradigm-shifting methodology for the photorealistic rendering of objects and environments, enabling the synthesis of novel viewpoin…