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Harry Agius

2 papers hereh-index 212 citations3 works total

Matching runs newest-first, so older work may not be attached to this profile yet.

author position
  • last author2

Across the 2 of 2 papers where every author was matched, so the position is known.

fields
  • cs.GR1
  • cs.HC1

identity via Semantic Scholar / OpenAlex

most citedIntelligent Generation of Graphical Game Assets: A Conceptual Framework and Systematic Review of the State of the Art

6 citations · 6 across the 2 of their papers we have counts for

collaborators

2 papers

cs.HC2025

Heuristics for AI-driven Graphical Asset Generation Tools in Game Design and Development Pipelines: A User-Centred Approach

Kaisei Fukaya, Damon Daylamani-Zad, Harry Agius

Graphical assets play an important role in the design and development of games. There is potential in the use of AI-driven generative tools, to aid in creating graphical assets, th…

cs.GR2023★ 6 cited

Intelligent Generation of Graphical Game Assets: A Conceptual Framework and Systematic Review of the State of the Art

Kaisei Fukaya, Damon Daylamani-Zad, Harry Agius

Procedural content generation (PCG) can be applied to a wide variety of tasks in games, from narratives, levels and sounds, to trees and weapons. A large amount of game content is…

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Not affiliated with arXiv. Researcher data from Semantic Scholar (ODC-BY) and OpenAlex.