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cs.LG2026
Towards Learning Representations of Policies in Two-Player Zero-Sum Imperfect-Information Games
Kevin Wang, Kevin Yang, Arjun Prakash +1
We investigate the problem of learning useful policy representations (embeddings) in two-player zero-sum imperfect-information games. We make three contributions: First, we introdu…
cs.AI2026
Distilling Game Code World Model Generation into Lightweight Large Language Models
Tyrone Serapio, Arjun Prakash, Haoyang Xu +2
Large Language Models (LLMs) have shown great ability in generating executable code from natural language, opening the possibility of automatically constructing environments for AI…