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cs.CV2024
Denoising Monte Carlo Renders with Diffusion Models
Vaibhav Vavilala, Rahul Vasanth, David Forsyth
Physically-based renderings contain Monte Carlo noise, with variance that increases as the number of rays per pixel decreases. This noise, while zero-mean for good modern renderers…
cs.CV2023★ 1 cited
Blocks2World: Controlling Realistic Scenes with Editable Primitives
Vaibhav Vavilala, Seemandhar Jain, Rahul Vasanth +2
We present Blocks2World, a novel method for 3D scene rendering and editing that leverages a two-step process: convex decomposition of images and conditioned synthesis. Our techniqu…