collaborators

5 papers

cs.CV2026

FoundObj: Self-supervised Foundation Models as Rewards for Label-free 3D Object Segmentation

Zihui Zhang, Zhixuan Sun, Yafei Yang +3

We address the challenging task of 3D object segmentation in complex scene point clouds without relying on any scene-level human annotations during training. Existing methods are t…

cs.CV2026

EvObj: Learning Evolving Object-centric Representations for 3D Instance Segmentation without Scene Supervision

Jiahao Chen, Zihui Zhang, Yafei Yang +4

We introduce EvObj for unsupervised 3D instance segmentation that bridges the geometric domain gap between synthetic pretraining data and real-world point clouds. Current methods s…

cs.CV2026

3DGS-HPC: Distractor-free 3D Gaussian Splatting with Hybrid Patch-wise Classification

Jiahao Chen, Yipeng Qin, Ganlong Zhao +3

3D Gaussian Splatting (3DGS) has demonstrated remarkable performance in novel view synthesis and 3D scene reconstruction, yet its quality often degrades in real-world environments…

cs.CV2025

SeqAffordSplat: Scene-level Sequential Affordance Reasoning on 3D Gaussian Splatting

Di Li, Jie Feng, Jiahao Chen +5

3D affordance reasoning, the task of associating human instructions with the functional regions of 3D objects, is a critical capability for embodied agents. Current methods based o…

cs.CV2025

EgoSplat: Open-Vocabulary Egocentric Scene Understanding with Language Embedded 3D Gaussian Splatting

Di Li, Jie Feng, Jiahao Chen +4

Egocentric scenes exhibit frequent occlusions, varied viewpoints, and dynamic interactions compared to typical scene understanding tasks. Occlusions and varied viewpoints can lead…