2 papers
cs.CV2026
4D-HOF: Hand-Object Flow Matching for Feed-Forward 4D Interaction Reconstruction
Shiqi Li, Sean Cho, Yijie Li +3
Existing methods for 4D hand-object reconstruction often rely on costly per-sequence optimization, while generative approaches typically synthesize interactions from random noise,…
cs.CV2025
Uncertainty Matters in Dynamic Gaussian Splatting for Monocular 4D Reconstruction
Fengzhi Guo, Chih-Chuan Hsu, Sihao Ding +1
Reconstructing dynamic 3D scenes from monocular input is fundamentally under-constrained, with ambiguities arising from occlusion and extreme novel views. While dynamic Gaussian Sp…