3 papers
cs.DC2026
Memory-efficient GPU pipelines for real-time non-line-of-sight reconstruction
Alfonso López-Ruiz, Diego Royo
Non-line-of-sight (NLOS) imaging reconstructs scenes hidden around a corner from indirect light recorded by a single-photon avalanche diode (SPAD). A single reconstruction is a lar…
cs.CV2026
Mapping Dark-Matter Clusters via Physics-Guided Diffusion Models
Diego Royo, Brandon Zhao, Adolfo Muñoz +2
Galaxy clusters are powerful probes of astrophysics and cosmology through gravitational lensing: the clusters' mass, dominated by 85% dark matter, distorts background light. Yet, m…
cs.GR2025
mitransient: Transient light transport in Mitsuba 3
Diego Royo, Jorge Garcia-Pueyo, Miguel Crespo +3
mitransient is a light transport simulation tool that extends Mitsuba 3 with support for time-resolved simulations. In essence, mitransient extends conventional rendering by adding…