6 citations · 7 across the 3 of their papers we have counts for
3 papers
Rendering of Complex Heterogenous Scenes using Progressive Blue Surfels
Sascha Brandt, Claudius Jähn, Matthias Fischer +1
We present a technique for rendering highly complex 3D scenes in real-time by generating uniformly distributed points on the scene's visible surfaces. The technique is applicable t…
Adaptive Mesh Approach for Predicting Algorithm Behavior with Application to Visibility Culling in Computer Graphics
Matthias Fischer, Claudius Jähn, Martin Ziegler
We propose a concise approximate description, and a method for efficiently obtaining this description, via adaptive random sampling of the performance (running time, memory consump…
Planar Visibility Counting
Matthias Fischer, Matthias Hilbig, Claudius Jähn +2
For a fixed virtual scene (=collection of simplices) S and given observer position p, how many elements of S are weakly visible (i.e. not fully occluded by others) from p? The pres…