7 papers
DirCast: Live Esports Directing and Commentary with a Single Streaming Video-Language Model
Zixian Gao, Lixin Xiu, Penghao Luo +5
A live esports broadcast needs a director who chooses which camera goes on air and a caster who talks over that choice, every second and without knowing what comes next. Streaming…
PAWA: Panoramic Action-conditioned World Modeling for Multiple Agents
Siqi Yang, Yimu Wang, Ziqi Cai +6
A multiplayer world model must predict how the independent actions of several players change a shared environment, including changes outside a player's current field of view. A poi…
SPW-Nav: A Streaming Panoramic World Model for Language-Guided Navigation
Yunheng Liu, Ziqi Cai, Siqi Yang +7
Language-guided panoramic video generation benefits various downstream applications, such as interactive 3D scene exploration, virtual reality experiences, and embodied agent train…
World2Motion: Turning Video World Models into 3D Human Motion Generators
Fangyuan Tu, Tu Fangyuan, Xiangyue Zhang +9
We present World2Motion, a framework that generates scene-aware 3D human motion and corresponding video from a single image and a text prompt. While existing 3D motion generators l…
KaiNinja: Extending Native 3D Generators to the Part Level
Ruihan Yu, Lian Fu, Muyao Niu +9
Native 3D generators turn one image into a single mesh. TRELLIS.2 and its peers deliver high-fidelity non-watertight geometry with materials, but the output is one fused object, wh…
MASS: Multiplayer World Models with Authoritative Shared State
Ziqi Cai, Siqi Yang, Yimu Wang +6
Current video world models struggle in multiplayer environments because they entangle world state with view-dependent visual latents, leading to redundant compute, view inconsisten…
Towards Interactive Intelligence for Digital Humans
Yiyi Cai, Xuangeng Chu, Xiwei Gao +16
We introduce Interactive Intelligence, a novel paradigm of digital human that is capable of personality-aligned expression, adaptive interaction, and self-evolution. To realize thi…