3 papers
cs.CV2026
ES3D: Embedding Semantics into 3D Space for Component-Aware Editing
Xuancheng Jin, Rengan Xie, Jiayuan Lu +5
Existing 3D editing methods have made notable progress in controllability, yet they remain limited in several important ways. Most approaches rely on text-driven editing, which str…
cs.CV2026
GeRM: A Generative Rendering Model From Physically Realistic to Photorealistic
Jiayuan Lu, Rengan Xie, Xuancheng Jin +5
While physically-based rendering (PBR) simulates light transport that guarantees physical realism, achieving true photorealistic rendering (PRR) demands prohibitive time and labor,…
cs.GR2026
Fuse3D: Generating 3D Assets Controlled by Multi-Image Fusion
Xuancheng Jin, Rengan Xie, Wenting Zheng +3
Recently, generating 3D assets with the control of condition images has achieved impressive quality. However, existing 3D generation methods are limited to handling a single contro…