activity
20222026
most citedPath of Destruction: Learning an Iterative Level Generator Using a Small Dataset

2 citations · 2 across the 5 of their papers we have counts for

collaborators

7 papers

cs.NE2026

Programmable Cellular Automata

Ahmed Khalifa, Muhammad Umair Nasir, Matthew Siper +2

Cellular automata is a local computation paradigm where complex behavior can arise from local interactions between simple functions. This paradigm has been used to explain many sys…

cs.AI2026

Procedural Content Metageneration via Program Search and Continual Abstraction Discovery

Matthew Siper, Ahmed Khalifa, Julian Togelius

Large language models can generate executable programs, which makes it possible to search directly over procedural content generators rather than individual levels. We study this a…

cs.LG2026

The Time Value of Evolution

Matthew Siper, Ahmed Khalifa, Julian Togelius

In evolutionary search, a weak child can be a valuable ancestor that makes high-fitness regions reachable. Immediate-return control is blind to this delayed utility, penalizing mut…

cs.LG2026

ELMER: Evolutionary Language Model that Explores and Refines

Matthew Siper, Ahmed Khalifa, Julian Togelius

Program evolution can measure whether a mutation helped, but it rarely controls how far the mutation moves in behavior space. Syntactic edit size is an unreliable proxy: a small co…

cs.LG2026

Continuous Program Search

Matthew Siper, Muhammad Umair Nasir, Ahmed Khalifa +3

Genetic Programming yields interpretable programs, but small syntactic mutations can induce large, unpredictable behavioral shifts, degrading locality and sample efficiency. We fra…

cs.AI2023

Controllable Path of Destruction

Matthew Siper, Sam Earle, Zehua Jiang +2

Path of Destruction (PoD) is a self-supervised method for learning iterative generators. The core idea is to produce a training set by destroying a set of artifacts, and for each d…

cs.LG2022★ 2 cited

Path of Destruction: Learning an Iterative Level Generator Using a Small Dataset

Matthew Siper, Ahmed Khalifa, Julian Togelius

We propose a new procedural content generation method which learns iterative level generators from a dataset of existing levels. The Path of Destruction method, as we call it, view…