activity
20242026
most citedRGBD GS-ICP SLAM

2 citations · 2 across the 10 of their papers we have counts for

collaborators

10 papers

cs.RO2026

BayesianGS-SLAM: Uncertainty-Aware Neural Rendering SLAM via Probabilistic Formulation

Kyeongsu Kang, Seongbo Ha, Sibaek Lee +1

Neural-rendering-based SLAM relies on rendered RGB-D residuals for camera tracking and map optimization, but the reliability of these predictions can vary substantially because of…

cs.CV2026

Real-Time LiDAR Gaussian Splatting SLAM

Seungjun Tak, Yewon Jeon, Jaeik Hwang +3

We present a real-time LiDAR-based framework for Gaussian Splatting SLAM that tightly couples fast G-ICP registration with spherical rasterization-based dense mapping for large-sca…

cs.RO2026

LAMP: Implicit Language Map for Robot Navigation

Sibaek Lee, Hyeonwoo Yu, Giseop Kim +1

Recent advances in vision-language models have made zero-shot navigation feasible, enabling robots to follow natural language instructions without requiring labeling. However, exis…

cs.CV2026

GSO-SLAM: Bidirectionally Coupled Gaussian Splatting and Direct Visual Odometry

Jiung Yeon, Seongbo Ha, Hyeonwoo Yu

We propose GSO-SLAM, a real-time monocular dense SLAM system that leverages Gaussian scene representation. Unlike existing methods that couple tracking and mapping with a unified s…

cs.RO2026

LangGS-SLAM: Real-Time Language-Feature Gaussian Splatting SLAM

Seongbo Ha, Sibaek Lee, Kyungsu Kang +3

In this paper, we propose a RGB-D SLAM system that reconstructs a language-aligned dense feature field while sustaining low-latency tracking and mapping. First, we introduce a Top-…

cs.CV2025

OpenMonoGS-SLAM: Monocular Gaussian Splatting SLAM with Open-set Semantics

Jisang Yoo, Gyeongjin Kang, Hyun-kyu Ko +2

Simultaneous Localization and Mapping (SLAM) is a foundational component in robotics, AR/VR, and autonomous systems. With the rising focus on spatial AI in recent years, combining…

cs.CV2025

LEGO-SLAM: Language-Embedded Gaussian Optimization SLAM

Sibaek Lee, Seongbo Ha, Kyeongsu Kang +3

Recent advances in 3D Gaussian Splatting (3DGS) have enabled Simultaneous Localization and Mapping (SLAM) systems to build photorealistic maps. However, these maps lack the open-vo…

cs.RO2025

TriLift: Interpolation-Free Tri-Plane Lifting for Efficient 3D Perception on Embedded Systems

Sibaek Lee, Jiung Yeon, Hyeonwoo Yu

Dense 3D convolutions provide high accuracy for perception but are too computationally expensive for real-time robotic systems. Existing tri-plane methods rely on 2D image features…

cs.CV2024

Bayesian NeRF: Quantifying Uncertainty with Volume Density for Neural Implicit Fields

Sibeak Lee, Kyeongsu Kang, Seongbo Ha +1

We present a Bayesian Neural Radiance Field (NeRF), which explicitly quantifies uncertainty in the volume density by modeling uncertainty in the occupancy, without the need for add…

cs.CV2024★ 2 cited

RGBD GS-ICP SLAM

Seongbo Ha, Jiung Yeon, Hyeonwoo Yu

Simultaneous Localization and Mapping (SLAM) with dense representation plays a key role in robotics, Virtual Reality (VR), and Augmented Reality (AR) applications. Recent advanceme…