2 papers
cs.GR2026
Robo-Saber: Generating and Simulating Virtual Reality Players
Nam Hee Kim, Jingjing May Liu, Jaakko Lehtinen +3
We present the first motion generation system for playtesting virtual reality (VR) games. Our player model generates VR headset and handheld controller movements from in-game objec…
cs.CV2024
Generating Human Interaction Motions in Scenes with Text Control
Hongwei Yi, Justus Thies, Michael J. Black +2
We present TeSMo, a method for text-controlled scene-aware motion generation based on denoising diffusion models. Previous text-to-motion methods focus on characters in isolation w…