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James F. O'Brien

2 papers hereh-index 3176 citations5 works total

Matching runs newest-first, so older work may not be attached to this profile yet.

author position
  • middle author2

Across the 2 of 2 papers where every author was matched, so the position is known.

fields
  • cs.GR2
same name
  • James F. O'Brien — 1 paper, h 4

Either other researchers who publish under this name, or the same person where the external sources have not merged their records.

identity via Semantic Scholar / OpenAlex

most citedAnimating Sand, Mud, and Snow

115 citations · 115 across the 2 of their papers we have counts for

collaborators

2 papers

cs.GR2026

Robo-Saber: Generating and Simulating Virtual Reality Players

Nam Hee Kim, Jingjing May Liu, Jaakko Lehtinen +3

We present the first motion generation system for playtesting virtual reality (VR) games. Our player model generates VR headset and handheld controller movements from in-game objec…

cs.GR2023★ 115 cited

Animating Sand, Mud, and Snow

Robert W. Sumner, James F. O'Brien, Jessica K. Hodgins

Computer animations often lack the subtle environmental changes that should occur due to the actions of the characters. Squealing car tires usually leave no skid marks, airplanes r…

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Not affiliated with arXiv. Researcher data from Semantic Scholar (ODC-BY) and OpenAlex.