5 papers
Generating Diverse Personas for User Simulators to Test Interview Dialogue Systems
Mikio Nakano, Kazunori Komatani, Hironori Takeuchi
This paper addresses the issue of the significant labor required to test interview dialogue systems. While interview dialogue systems are expected to be useful in various scenarios…
Personality, Role, and Expressive Style in Large Language Models: An Interactionist Analysis
Moe Nagao, Koichiro Terao, Mikio Nakano +1
Prompt-based personality control is a key technique for designing large language model (LLM) dialogue agents that behave consistently across social contexts. However, specifying Bi…
A Methodology for Identifying Evaluation Items for Practical Dialogue Systems Based on Business-Dialogue System Alignment Models
Mikio Nakano, Hironori Takeuchi, Kazunori Komatani
This paper proposes a methodology for identifying evaluation items for practical dialogue systems. Traditionally, user satisfaction and user experiences have been the primary metri…
Dialogue Systems Engineering: A Survey and Future Directions
Mikio Nakano, Hironori Takeuchi, Sadahiro Yoshikawa +2
This paper proposes to refer to the field of software engineering related to the life cycle of dialogue systems as Dialogue Systems Engineering, and surveys this field while also d…
A Career Interview Dialogue System using Large Language Model-based Dynamic Slot Generation
Ekai Hashimoto, Mikio Nakano, Takayoshi Sakurai +3
This study aims to improve the efficiency and quality of career interviews conducted by nursing managers. To this end, we have been developing a slot-filling dialogue system that e…