collaborators

8 papers

cs.CV2026

VCap: Hypergeometric Rewards for Weak-to-Strong Visual Captioning

Xingyu Lu, Jinpeng Wang, Yi-Fan Zhang +13

Visual captioning requires models to capture visual content faithfully while minimizing both omission and hallucination. As the dominant paradigm for captioning, MLLMs have achieve…

cs.CV2026

Multi-Camera Self-Calibration in Sports Motion Capture: Leveraging Human and Stick Poses

Fan Yang, Changsoo Jung, Ryosuke Kawamura +1

Multi-camera systems are widely employed in sports to capture the 3D motion of athletes and equipment, yet calibrating their extrinsic parameters remains costly and labor-intensive…

cs.CV2026

HY-World 2.0: A Multi-Modal World Model for Reconstructing, Generating, and Simulating 3D Worlds

Team HY-World, Chenjie Cao, Xuhui Zuo +42

We introduce HY-World 2.0, a multi-modal world model framework that advances our prior project HY-World 1.0. HY-World 2.0 accommodates diverse input modalities, including text prom…

cs.CV2025

ViSA: 3D-Aware Video Shading for Real-Time Upper-Body Avatar Creation

Fan Yang, Heyuan Li, Peihao Li +9

Generating high-fidelity upper-body 3D avatars from one-shot input image remains a significant challenge. Current 3D avatar generation methods, which rely on large reconstruction m…

cs.CV2025

Puppeteer: Rig and Animate Your 3D Models

Chaoyue Song, Xiu Li, Fan Yang +6

Modern interactive applications increasingly demand dynamic 3D content, yet the transformation of static 3D models into animated assets constitutes a significant bottleneck in cont…

cs.CV2025

Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos

Xianrui Luo, Juewen Peng, Zhongang Cai +4

We introduce a novel framework for modeling high-fidelity, animatable 3D human avatars from motion-blurred monocular video inputs. Motion blur is prevalent in real-world dynamic vi…