10 citations · 10 across the 3 of their papers we have counts for
4 papers
TGRHuman: Text-Guided Realistic 3D Human Generation via Diffusion Renderer
Muxin Zhang, Chaohui Yu, Yuanwang Yang +3
Realistic 3D human generation plays a crucial role in many graphics applications. However, current methods still struggle to generate high-quality human geometry and texture while…
OAHuman: Occlusion-Aware 3D Human Reconstruction from Monocular Images
Yuanwang Yang, Hongliang Liu, Muxin Zhang +4
Monocular 3D human reconstruction in real-world scenarios remains highly challenging due to frequent occlusions from surrounding objects, people, or image truncation. Such occlusio…
Joint2Human: High-quality 3D Human Generation via Compact Spherical Embedding of 3D Joints
Muxin Zhang, Qiao Feng, Zhuo Su +3
3D human generation is increasingly significant in various applications. However, the direct use of 2D generative methods in 3D generation often results in losing local details, wh…
Visualization, coarsening and flow dynamics of focal conic domains in simulated Smectic-A liquid crystals
Danilo B. Liarte, Matthew Bierbaum, Muxin Zhang +3
Smectic liquid crystals vividly illustrate the subtle interplay of broken translational and orientational symmetries, by exhibiting defect structures forming geometrically perfect…