1 citations · 1 across the 2 of their papers we have counts for
3 papers
cs.HC2026
Align-to-Scale: Mode Switching Technique for Unimanual 3D Object Manipulation with Gaze-Hand-Object Alignment in Extended Reality
Min-yung Kim, Jinwook Kim, Ken Pfeuffer +1
As extended reality (XR) technologies rapidly become as ubiquitous as today's mobile devices, supporting one-handed interaction becomes essential for XR. However, the prevalent Gaz…
cs.HC2025
At a Glance to Your Fingertips: Enabling Direct Manipulation of Distant Objects Through SightWarp
Yang Liu, Thorbjørn Mikkelsen, Zehai Liu +5
In 3D user interfaces, reaching out to grab and manipulate something works great until it is out of reach. Indirect techniques like gaze and pinch offer an alternative for distant…
cs.HC2024★ 1 cited
Design Principles & Issues for Gaze and Pinch Interaction
Ken Pfeuffer
With the imminent release of the Apple Vision Pro, a wave of innovative technology will be going to get into people's hands. The "eyes and hands" interface mixes up interaction des…