1 citations · 1 across the 4 of their papers we have counts for
4 papers
Physion-Eval: Evaluating Physical Realism in Generated Video via Human Reasoning
Qin Zhang, Peiyu Jing, Hong-Xing Yu +7
Video generation models are increasingly used as world simulators for storytelling, simulation, and embodied AI. As these models advance, a key question arises: do generated videos…
Self-Supervised Multi-Object Tracking with Path Consistency
Zijia Lu, Bing Shuai, Yanbei Chen +2
In this paper, we propose a novel concept of path consistency to learn robust object matching without using manual object identity supervision. Our key idea is that, to track a obj…
SkeleTR: Towrads Skeleton-based Action Recognition in the Wild
Haodong Duan, Mingze Xu, Bing Shuai +4
We present SkeleTR, a new framework for skeleton-based action recognition. In contrast to prior work, which focuses mainly on controlled environments, we target more general scenar…
Object-Centric Multiple Object Tracking
Zixu Zhao, Jiaze Wang, Max Horn +13
Unsupervised object-centric learning methods allow the partitioning of scenes into entities without additional localization information and are excellent candidates for reducing th…